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Port math/rand to gno #1272

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dragosroua opened this issue Oct 21, 2023 · 1 comment · Fixed by #2455
Closed

Port math/rand to gno #1272

dragosroua opened this issue Oct 21, 2023 · 1 comment · Fixed by #2455

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@dragosroua
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Following the steps described here.

@irreverentsimplicity
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there is a working implementation of the math/rand, but it's a bit hacky. I'm using this in flippando, with relatively good results.

I'm pasting the relevant code for review here (you can ignore it, use it as a starting point in your own approach, or even ask me to do a PR, if you think it will cut it, for now).

this is located in p/math_rand/rand.gno in this repo https://github.com/irreverentsimplicity/gno/tree/feat/flippando

line 394 onward:

func (r *Rand) NormFloat64() float64 {
	z := r.Float64()*2 - 1 + r.Float64()*2 - 1
	radius := z*z
	for radius >= 1 || radius == 0 {
		z = r.Float64()*2 - 1 + r.Float64()*2 - 1
		radius = z*z
	}
	return z * (-2 * ln(radius) / radius)
}

// while not having access to math package at all
func ln(x float64) float64 {
    const negativeInfinity = -1e308
    const NaN = -99999.0

    if x == 0 {
        return negativeInfinity // Return a very large negative value for ln(0)
    }
    if x < 0 {
        return NaN // Return a special value for negative values
    }

    // Adjust large values into a suitable range for Maclaurin series
    if x > 2 {
        return -ln(1/x)
    }

    // Maclaurin series for ln(1 + x) around 0
    x -= 1 // Adjust x for the expansion around 1
    result := 0.0
    term := x
    for i := 1; i < 100; i++ { // Use 100 terms. You can adjust this for more accuracy.
        if i%2 == 1 {
            result += term / float64(i)
        } else {
            result -= term / float64(i)
        }
        term *= x
    }

    return result
}

thehowl added a commit that referenced this issue Jun 28, 2024
This PR ports over to Gno the
[math/rand/v2](https://pkg.go.dev/math/rand/v2) Go package. It provides
pseudo-random number generation.

Notable omissions:

- the [`N` generic function](https://pkg.go.dev/math/rand/v2@go1.22.4#N)
- The [chacha8 random
source](https://pkg.go.dev/math/rand/v2@go1.22.4#ChaCha8) (we can use
PCG instead; and chacha8 can be implemented later)

This PR requires a version bump to go 1.22 to have math/rand/v2 in the
standard libraries; otherwise the Native tests won't work. We can
rollback the changes to move it to 1.22 by removing the native math/rand
implementation, and only using the stdlibs.

BREAKING CHANGE: existing usages of math/rand used Go's math/rand;
however, in this new standard library we use its v2, so results will be
different.

Closes #1272; See-also #1267 

<details><summary>Contributors' checklist...</summary>

- [x] Added new tests, or not needed, or not feasible
- [x] Provided an example (e.g. screenshot) to aid review or the PR is
self-explanatory
- [x] Updated the official documentation or not needed
- [x] No breaking changes were made, or a `BREAKING CHANGE: xxx` message
was included in the description
- [x] Added references to related issues and PRs
- [x] Provided any useful hints for running manual tests
- [ ] Added new benchmarks to [generated
graphs](https://gnoland.github.io/benchmarks), if any. More info
[here](https://github.com/gnolang/gno/blob/master/.benchmarks/README.md).
</details>
gfanton pushed a commit to gfanton/gno that referenced this issue Jul 23, 2024
This PR ports over to Gno the
[math/rand/v2](https://pkg.go.dev/math/rand/v2) Go package. It provides
pseudo-random number generation.

Notable omissions:

- the [`N` generic function](https://pkg.go.dev/math/rand/v2@go1.22.4#N)
- The [chacha8 random
source](https://pkg.go.dev/math/rand/v2@go1.22.4#ChaCha8) (we can use
PCG instead; and chacha8 can be implemented later)

This PR requires a version bump to go 1.22 to have math/rand/v2 in the
standard libraries; otherwise the Native tests won't work. We can
rollback the changes to move it to 1.22 by removing the native math/rand
implementation, and only using the stdlibs.

BREAKING CHANGE: existing usages of math/rand used Go's math/rand;
however, in this new standard library we use its v2, so results will be
different.

Closes gnolang#1272; See-also gnolang#1267 

<details><summary>Contributors' checklist...</summary>

- [x] Added new tests, or not needed, or not feasible
- [x] Provided an example (e.g. screenshot) to aid review or the PR is
self-explanatory
- [x] Updated the official documentation or not needed
- [x] No breaking changes were made, or a `BREAKING CHANGE: xxx` message
was included in the description
- [x] Added references to related issues and PRs
- [x] Provided any useful hints for running manual tests
- [ ] Added new benchmarks to [generated
graphs](https://gnoland.github.io/benchmarks), if any. More info
[here](https://github.com/gnolang/gno/blob/master/.benchmarks/README.md).
</details>
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