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Currently Goblint completely invalidates the variable under memset, destroying all precision in the struct (especially if it's a global or an alloc variable).
Instead, memsetting to 0 (if the memset length equals the struct size) could be handled better to zero-initialize the abstract value, a la calloc.
The text was updated successfully, but these errors were encountered:
zstd uses
memset
to zero-initialize/reset some allocated structs. For example:Currently Goblint completely invalidates the variable under
memset
, destroying all precision in the struct (especially if it's a global or an alloc variable).Instead,
memset
ting to 0 (if thememset
length equals the struct size) could be handled better to zero-initialize the abstract value, a lacalloc
.The text was updated successfully, but these errors were encountered: