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RockyTV edited this page Dec 29, 2014 · 2 revisions

Methods

void OnUpdate()

Fires every main thread tick (10ms).

void OnServerStart()

Fires just after the server is started or restarted.

void OnServerStop()

Fires just before the server stops or restarts.

void OnClientConnect(ClientObject client)

Fires when the client's connection is accepted.

void OnClientAuthenticated(ClientObject client)

Fires just after the client has authenticated

void OnClientDisconnect(ClientObject client)

Fires when a client disconnects

void OnMessageReceived(ClientObject client, ClientMessage messageData)

Fires every time a message is received from a client

void OnMessageSent(ClientObject client, ServerMessage messageData)

Fires every time a message is received from a client