RFC: use room.name/node.name as global_id if not set #553
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This is for discussion, not submission
Coming up with a globally unique id for every
ESCItem
can be challenging.In practice, many non-inventory items are restricted to a single room.
This commit explores the idea of deriving the
ESCItem.global_id
fromthe
global_id
of the containingESCRoom
and the name of the Godotnode for the
ESCItem
(which is often unique within theESCRoom
as amatter of good practice, anyway).
The ultimate goal (not demonstrated in this RFC) would be to support
using the "short name" in ESC scripts, for convenience.