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Pull requests: godot-rust/gdext

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Pull requests list

DynGd<T, D> smart pointer for Rust-side dynamic dispatch c: core Core components feature Adds functionality to the library
#953 opened Nov 24, 2024 by Bromeon Loading… 0.2.x
Add test that checks if custom callables don't crash when Err() is returned. c: core Core components quality-of-life No new functionality, but improves ergonomics/internals
#950 opened Nov 10, 2024 by Yarwin Loading…
[proposal] add 'notify' to '#[var]' c: register Register classes, functions and other symbols to GDScript feature Adds functionality to the library
#946 opened Nov 7, 2024 by 0x53A Draft
Implement dynTrait for Gd<T: TraitA> c: register Register classes, functions and other symbols to GDScript feature Adds functionality to the library
#930 opened Oct 26, 2024 by Yarwin Loading… 0.2.x
Multiple #[godot_api] impl blocks c: register Register classes, functions and other symbols to GDScript feature Adds functionality to the library
#927 opened Oct 23, 2024 by 0x53A Loading…
6 of 8 tasks
More accurately provide spans to errors in the GodotClass macro c: register Register classes, functions and other symbols to GDScript quality-of-life No new functionality, but improves ergonomics/internals
#920 opened Oct 15, 2024 by lilizoey Loading…
Add multiplayer-bomber example. c: examples Code specific to examples changed (not just follow-up from API updates) feature Adds functionality to the library
#910 opened Oct 2, 2024 by Yarwin Loading…
ProTip! Exclude everything labeled bug with -label:bug.