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OS: windows
Godot version: 3.5.1 stable
Blender version: 2.93.3
Issue description: all actions are exported but just 1 have full keyframes, all other actions have 2 keys and the rest is gone.
Minimal reproduction project: human basemesh and rigyfy armature with extra deform bones.
**update.. making a copy of the animation fix it... just on the copied animacion..
The text was updated successfully, but these errors were encountered:
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OS:
windows
Godot version:
3.5.1 stable
Blender version:
2.93.3
Issue description:
all actions are exported but just 1 have full keyframes, all other actions have 2 keys and the rest is gone.
Minimal reproduction project:
human basemesh and rigyfy armature with extra deform bones.
**update.. making a copy of the animation fix it... just on the copied animacion..
The text was updated successfully, but these errors were encountered: