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Fix github action paths / parameters.
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Ivorforce committed Oct 28, 2024
1 parent 6b95fe3 commit 4fb3c7a
Showing 1 changed file with 17 additions and 11 deletions.
28 changes: 17 additions & 11 deletions .github/actions/build/action.yml
Original file line number Diff line number Diff line change
Expand Up @@ -15,14 +15,20 @@ inputs:
default: 'template_debug'
description: Build type (template_debug or template_release).
scons-cache:
default: .scons-cache/
description: Scons cache location.
default: '.scons-cache/'
description: Scons cache folder name, relative to each scons directory. Must not contain relative path signifiers (. or ..). Must be a transparent path part (empty or 'path/to/folder/', ending in a slash).
em_version:
default: 3.1.62
description: Emscripten version.
em_cache_folder:
em-cache-directory:
default: emsdk-cache
description: Emscripten cache folder.
description: Emscripten cache directory.
godot-cpp-directory:
default: 'godot-cpp/'
description: Location of godot-cpp in the repository. Must not contain relative path signifiers (. or ..). Must be a transparent path part (empty or 'path/to/directory/', ending in a slash).
gdextension-directory:
default: ''
description: Location of the gdextension project within the repository. Must not contain relative path signifiers (. or ..). Must be a transparent path part (empty or 'path/to/directory/', ending in a slash).

runs:
using: composite
Expand Down Expand Up @@ -67,7 +73,7 @@ runs:
uses: mymindstorm/setup-emsdk@v13
with:
version: ${{ inputs.em_version }}
actions-cache-folder: ${{ inputs.em_cache_folder }}.${{ inputs.float-precision }}.${{ inputs.build-target-type }}
actions-cache-folder: ${{ inputs.em-cache-directory }}.${{ inputs.float-precision }}.${{ inputs.build-target-type }}
- name: Web - Verify Emscripten setup
if: ${{ inputs.platform == 'web' }}
shell: sh
Expand Down Expand Up @@ -99,22 +105,22 @@ runs:
uses: actions/cache@v4
with:
path: |
${{ github.workspace }}/${{ inputs.gdextension-location }}/${{ inputs.scons-cache }}/
${{ github.workspace }}/${{ inputs.godot-cpp }}/${{ inputs.scons-cache }}/
${{ github.workspace }}/${{ inputs.gdextension-directory }}${{ inputs.scons-cache }}
${{ github.workspace }}/${{ inputs.godot-cpp-directory }}${{ inputs.scons-cache }}
key: ${{ inputs.platform }}_${{ inputs.arch }}_${{ inputs.float-precision }}_${{ inputs.build-target-type }}_cache
# Build godot-cpp
- name: Build godot-cpp Debug Build
shell: sh
env:
SCONS_CACHE: ${{ github.workspace }}/${{ inputs.godot-cpp }}/${{ inputs.scons-cache }}/
SCONS_CACHE: ${{ github.workspace }}/${{ inputs.godot-cpp-directory }}${{ inputs.scons-cache }}
run: |
scons target=${{ inputs.build-target-type }} platform=${{ inputs.platform }} arch=${{ inputs.arch }} generate_bindings=yes precision=${{ inputs.float-precision }}
working-directory: ${{ inputs.godot-cpp }}
working-directory: ${{ inputs.godot-cpp-directory }}
# Build gdextension
- name: Build GDExtension Debug Build
shell: sh
env:
SCONS_CACHE: ${{ github.workspace }}/${{ inputs.gdextension-location }}/${{ inputs.scons-cache }}/
SCONS_CACHE: ${{ github.workspace }}/${{ inputs.gdextension-directory }}${{ inputs.scons-cache }}
run: |
scons target=${{ inputs.build-target-type }} platform=${{ inputs.platform }} arch=${{ inputs.arch }} precision=${{ inputs.float-precision }}
working-directory: ${{ inputs.gdextension-location }}
working-directory: ${{ inputs.gdextension-directory }}

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