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Editor Crash while opening project after crash #1235
Comments
Have you tried updating my library? Because
|
Thanks!
Is this testing you did with PR godotengine/godot#80284? If so, your experience should probably be reported on that PR, rather than here, since it's not merged yet. |
It's possible that your issue is fixed by PR godotengine/godot#81576 If you have a chance, please test and let me know if it fixes it for you! Thanks :-) |
Godot version
4.2.dev4
godot-cpp version
master
System information
Windows10
Issue description
While developing my library, I crashed and I'm attempting to reopen my editor with my fixes.
However, it now crash and I'm unsure on how to fix the problem. I suggest it's part of the hot-reload process.
Here is the logs :
Note that the dll loaded start with
~
The rest is just gibberish until it tries to parse my scripts :
At best it says that my plugins needs a restart, and then crash when I press Ok or Continue.
Steps to reproduce
I'm not too sure. but it's basically crash your editor by having a crash inside your gdextension, then reopen your projects.
Unsure about what to do to reset how godot load its gdextensions...
Minimal reproduction project
N/A
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