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Exposing a method to change the Node icon #863
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We actually need a way to specify icons in general, for resources, nodes, any object classes. So they would show in docs, Add Node dialog, Create Resource dialog, scene tree etc. |
As a workaround you can call
in an EditorPlugin and the icon will appear in all places. |
Good to know! I will try that, thanks👍🏻 |
@alessandrofama Unfortunately, this work-around does not seem to scale the icons. They are tiny on my 4K screen where I have the system and Godot running with 200% scaling. |
@aaronfranke Do you know how much would be needed to have this exposed to GDExtension? I suppose it's too late to have it for 4.0 right? |
@aaronfranke it does scale on my 4K but only after reloading the addon (disabling and re-enabling it in the settings) However, when I restart Godot the icon is scuffed again... |
There's doesn't seem to be an exposed method or another possibility to change the icon of a node written with GDExtension.
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