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InputEventMIDI is incorrectly written InputEventMidi (upper case MIDI instead of Midi) #9120

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Phibonacci opened this issue Mar 19, 2024 · 2 comments · Fixed by godotengine/godot#89710
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area:class reference Issues and PRs about the class reference, which should be addressed on the Godot engine repository bug topic:dotnet

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@Phibonacci
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Your Godot version:
4.2.1

Issue description:
The InputEventMIDI type in the doc is actually called InputEventMidi. This is a minor mistake and IDE will easily spot it but the example code is invalid for this reason.

URL to the documentation page:

https://docs.godotengine.org/fr/4.x/classes/class_inputeventmidi.html

I'll open a pull request myself later eventually if I find the time.

@Phibonacci Phibonacci added the bug label Mar 19, 2024
@skyace65 skyace65 added the area:class reference Issues and PRs about the class reference, which should be addressed on the Godot engine repository label Mar 19, 2024
@AThousandShips
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AThousandShips commented Mar 20, 2024

Where is it called that? Do you mean in C#, that's wrong indeed

I'll go through and fix some cases across the codebase :)

@Phibonacci
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Yes, I should have mentioned this. I used C# exclusively.

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Labels
area:class reference Issues and PRs about the class reference, which should be addressed on the Godot engine repository bug topic:dotnet
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3 participants