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5 changes: 5 additions & 0 deletions tutorials/plugins/running_code_in_the_editor.rst
Original file line number Diff line number Diff line change
Expand Up @@ -120,6 +120,11 @@ Modifications in the editor are permanent. For example, in the next
section when we remove the script, the node will keep its rotation. Be careful
to avoid making unwanted modifications.

Using the debugger and breakpoints on tool scripts is not currently supported.
Breakpoints placed in the script editor or using the ``breakpoint`` keyword are
ignored. You can use print statements to display the contents of variables
instead.

Try ``@tool`` out
-----------------

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7 changes: 7 additions & 0 deletions tutorials/scripting/debug/debugger_panel.rst
Original file line number Diff line number Diff line change
Expand Up @@ -48,6 +48,13 @@ You can use the buttons in the top-right corner to:
- **Break**. This button pauses the game's execution.
- **Continue**. This button resumes the game after a breakpoint or pause.

.. note::

Using the debugger and breakpoints on :ref:`tool scripts <doc_running_code_in_the_editor>`
is not currently supported. Breakpoints placed in the script editor or using
the ``breakpoint`` keyword are ignored. You can use print statements to
display the contents of variables instead.

Errors
------

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