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Use UTF-8 conversion when dealing with Git repository data (#229)
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This fixes issues with non-ASCII characters not displaying correctly
throughout the editor.
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markeel committed Apr 8, 2024
1 parent 259ae98 commit d6582fa
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Showing 2 changed files with 28 additions and 27 deletions.
14 changes: 7 additions & 7 deletions godot-git-plugin/src/git_callbacks.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@ extern "C" int progress_cb(const char *str, int len, void *data) {
char *progress_str = new char[len + 1];
std::memcpy(progress_str, str, len);
progress_str[len] = '\0';
godot::UtilityFunctions::push_warning("remote: ", CString(godot::String(progress_str).strip_edges()).data);
godot::UtilityFunctions::push_warning("remote: ", godot::String::utf8(progress_str).strip_edges());
delete[] progress_str;

return 0;
Expand All @@ -27,10 +27,10 @@ extern "C" int update_cb(const char *refname, const git_oid *a, const git_oid *b

git_oid_tostr(b_str, short_commit_length, b);
if (git_oid_is_zero(a)) {
godot::UtilityFunctions::print("* [new] ", CString(godot::String(b_str)).data, " ", CString(godot::String(refname)).data);
godot::UtilityFunctions::print("* [new] ", godot::String::utf8(b_str), " ", godot::String::utf8(refname));
} else {
git_oid_tostr(a_str, short_commit_length, a);
godot::UtilityFunctions::print("[updated] ", CString(godot::String(a_str)).data, "...", CString(godot::String(b_str)).data, " ", CString(godot::String(refname)).data);
godot::UtilityFunctions::print("[updated] ", godot::String::utf8(a_str), "...", godot::String::utf8(b_str), " ", godot::String::utf8(refname));
}

return 0;
Expand Down Expand Up @@ -68,11 +68,11 @@ extern "C" int push_transfer_progress_cb(unsigned int current, unsigned int tota
}

extern "C" int push_update_reference_cb(const char *refname, const char *status, void *data) {
godot::String status_str = status;
if (status_str == "") {
godot::UtilityFunctions::print("[rejected] ", CString(godot::String(refname)).data, " ", CString(status_str).data);
if (status != NULL) {
godot::String status_str = godot::String::utf8(status);
godot::UtilityFunctions::print("[rejected] ", godot::String::utf8(refname), " ", status_str);
} else {
godot::UtilityFunctions::print("[updated] ", CString(godot::String(refname)).data);
godot::UtilityFunctions::print("[updated] ", godot::String::utf8(refname));
}
return 0;
}
Expand Down
41 changes: 21 additions & 20 deletions godot-git-plugin/src/git_plugin.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -63,10 +63,10 @@ bool GitPlugin::check_errors(int error, godot::String function, godot::String fi
message = message + ".";
if ((lg2err = git_error_last()) != nullptr && lg2err->message != nullptr) {
message = message + " Error " + godot::String::num_int64(error) + ": ";
message = message + godot::String(lg2err->message);
message = message + godot::String::utf8(lg2err->message);
}

godot::UtilityFunctions::push_error("GitPlugin: ", CString(message).data, " in ", CString(file).data, ":", CString(function).data, "#L", line);
godot::UtilityFunctions::push_error("GitPlugin: ", message, " in ", file, ":", function, "#L", line);
return true;
}

Expand Down Expand Up @@ -232,9 +232,9 @@ godot::TypedArray<godot::Dictionary> GitPlugin::_get_modified_files_data() {
const git_status_entry *entry = git_status_byindex(statuses.get(), i);
godot::String path;
if (entry->index_to_workdir) {
path = entry->index_to_workdir->new_file.path;
path = godot::String::utf8(entry->index_to_workdir->new_file.path);
} else {
path = entry->head_to_index->new_file.path;
path = godot::String::utf8(entry->head_to_index->new_file.path);
}

const static int git_status_wt = GIT_STATUS_WT_NEW | GIT_STATUS_WT_MODIFIED | GIT_STATUS_WT_DELETED | GIT_STATUS_WT_TYPECHANGE | GIT_STATUS_WT_RENAMED | GIT_STATUS_CONFLICTED;
Expand All @@ -246,7 +246,7 @@ godot::TypedArray<godot::Dictionary> GitPlugin::_get_modified_files_data() {

if (entry->status & git_status_index) {
if (entry->status & GIT_STATUS_INDEX_RENAMED) {
godot::String old_path = entry->head_to_index->old_file.path;
godot::String old_path = godot::String::utf8(entry->head_to_index->old_file.path);
stats_files.push_back(create_status_file(old_path, map_changes.at(GIT_STATUS_INDEX_DELETED), TREE_AREA_STAGED));
stats_files.push_back(create_status_file(path, map_changes.at(GIT_STATUS_INDEX_NEW), TREE_AREA_STAGED));
} else {
Expand All @@ -273,9 +273,9 @@ godot::TypedArray<godot::String> GitPlugin::_get_branch_list() {

if (git_branch_is_head(ref.get())) {
// Always send the current branch as the first branch in list
branch_names.push_front(name);
branch_names.push_front(godot::String::utf8(name));
} else {
branch_names.push_back(godot::String(name));
branch_names.push_back(godot::String::utf8(name));
}
}

Expand Down Expand Up @@ -352,7 +352,7 @@ godot::String GitPlugin::_get_current_branch_name() {
const char *name = "";
GIT2_CALL_R(git_branch_name(&name, branch.get()), "Could not get branch name from current branch reference", "");

return name;
return godot::String::utf8(name);
}

godot::TypedArray<godot::String> GitPlugin::_get_remotes() {
Expand All @@ -361,7 +361,7 @@ godot::TypedArray<godot::String> GitPlugin::_get_remotes() {

godot::TypedArray<godot::String> remotes;
for (int i = 0; i < remote_array.count; i++) {
remotes.push_back(remote_array.strings[i]);
remotes.push_back(godot::String::utf8(remote_array.strings[i]));
}

return remotes;
Expand All @@ -382,10 +382,10 @@ godot::TypedArray<godot::Dictionary> GitPlugin::_get_previous_commits(int32_t ma
GIT2_CALL_R(git_commit_lookup(Capture(commit), repo.get(), &oid), "Failed to lookup the commit", commits);

git_oid_tostr(commit_id, GIT_OID_HEXSZ + 1, git_commit_id(commit.get()));
godot::String msg = git_commit_message(commit.get());
godot::String msg = godot::String::utf8(git_commit_message(commit.get()));

const git_signature *sig = git_commit_author(commit.get());
godot::String author = godot::String() + sig->name + " <" + sig->email + ">";
godot::String author = godot::String::utf8(sig->name) + " <" + godot::String::utf8(sig->email) + ">";

commits.push_back(create_commit(msg, author, commit_id, sig->when.time, sig->when.offset));
}
Expand All @@ -394,7 +394,7 @@ godot::TypedArray<godot::Dictionary> GitPlugin::_get_previous_commits(int32_t ma
}

void GitPlugin::_fetch(const godot::String &remote) {
godot::UtilityFunctions::print("GitPlugin: Performing fetch from ", CString(remote).data);
godot::UtilityFunctions::print("GitPlugin: Performing fetch from ", remote);

git_remote_ptr remote_object;
GIT2_CALL(git_remote_lookup(Capture(remote_object), repo.get(), CString(remote).data), "Could not lookup remote \"" + remote + "\"");
Expand All @@ -418,7 +418,7 @@ void GitPlugin::_fetch(const godot::String &remote) {
}

void GitPlugin::_pull(const godot::String &remote) {
godot::UtilityFunctions::print("GitPlugin: Performing pull from ", CString(remote).data);
godot::UtilityFunctions::print("GitPlugin: Performing pull from ", remote);

git_remote_ptr remote_object;
GIT2_CALL(git_remote_lookup(Capture(remote_object), repo.get(), CString(remote).data), "Could not lookup remote \"" + remote + "\"");
Expand Down Expand Up @@ -515,7 +515,7 @@ void GitPlugin::_pull(const godot::String &remote) {
}

void GitPlugin::_push(const godot::String &remote, bool force) {
godot::UtilityFunctions::print("GitPlugin: Performing push to ", CString(remote).data);
godot::UtilityFunctions::print("GitPlugin: Performing push to ", remote);

git_remote_ptr remote_object;
GIT2_CALL(git_remote_lookup(Capture(remote_object), repo.get(), CString(remote).data), "Could not lookup remote \"" + remote + "\"");
Expand All @@ -529,7 +529,8 @@ void GitPlugin::_push(const godot::String &remote, bool force) {
remote_cbs.push_transfer_progress = &push_transfer_progress_cb;
remote_cbs.push_update_reference = &push_update_reference_cb;

GIT2_CALL(git_remote_connect(remote_object.get(), GIT_DIRECTION_PUSH, &remote_cbs, nullptr, nullptr), "Could not connect to remote \"" + remote + "\". Are your credentials correct? Try using a PAT token (in case you are using Github) as your password");
godot::String msg = "Could not connect to remote \"" + remote + "\". Are your credentials correct? Try using a PAT token (in case you are using Github) as your password";
GIT2_CALL(git_remote_connect(remote_object.get(), GIT_DIRECTION_PUSH, &remote_cbs, nullptr, nullptr), msg);

godot::String branch_name = _get_current_branch_name();

Expand Down Expand Up @@ -629,7 +630,7 @@ godot::TypedArray<godot::Dictionary> GitPlugin::_parse_diff(git_diff *diff) {
git_patch_ptr patch;
GIT2_CALL_R(git_patch_from_diff(Capture(patch), diff, i), "Could not create patch from diff", godot::TypedArray<godot::Dictionary>());

godot::Dictionary diff_file = create_diff_file(delta->new_file.path, delta->old_file.path);
godot::Dictionary diff_file = create_diff_file(godot::String::utf8(delta->new_file.path), godot::String::utf8(delta->old_file.path));

godot::TypedArray<godot::Dictionary> diff_hunks;
for (int j = 0; j < git_patch_num_hunks(patch.get()); j++) {
Expand All @@ -650,7 +651,7 @@ godot::TypedArray<godot::Dictionary> GitPlugin::_parse_diff(git_diff *diff) {

godot::String status = " "; // We reserve 1 null terminated space to fill the + or the - character at git_diff_line->origin
status[0] = git_diff_line->origin;
diff_lines.push_back(create_diff_line(git_diff_line->new_lineno, git_diff_line->old_lineno, godot::String(content), status));
diff_lines.push_back(create_diff_line(git_diff_line->new_lineno, git_diff_line->old_lineno, godot::String::utf8(content), status));

delete[] content;
}
Expand Down Expand Up @@ -680,17 +681,17 @@ bool GitPlugin::_initialize(const godot::String &project_path) {

git_buf discovered_repo_path = {};
if (git_repository_discover(&discovered_repo_path, CString(project_path).data, 1, nullptr) == 0) {
repo_project_path = godot::String(discovered_repo_path.ptr);
repo_project_path = godot::String::utf8(discovered_repo_path.ptr);

godot::UtilityFunctions::print("Found a repository at " + godot::String(discovered_repo_path.ptr) + ".");
godot::UtilityFunctions::print("Found a repository at " + repo_project_path + ".");
git_buf_dispose(&discovered_repo_path);
} else {
repo_project_path = project_path;

godot::UtilityFunctions::push_warning("Could not find any higher level repositories.");
}

godot::UtilityFunctions::print("Selected repository path: " + godot::String(repo_project_path) + ".");
godot::UtilityFunctions::print("Selected repository path: " + repo_project_path + ".");
GIT2_CALL_R(git_repository_init(Capture(repo), CString(repo_project_path).data, 0), "Could not initialize repository", false);

git_reference_ptr head;
Expand Down

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