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Remove rendering method selector from main editor interface
topic:editor
#11806
opened Feb 19, 2025 by
AdriaandeJongh
Vertex painting detection and modification improvements
topic:rendering
topic:3d
#11801
opened Feb 18, 2025 by
catprisbrey
Add debug draw modes such as Overdraw to 2D
topic:rendering
topic:2d
#11800
opened Feb 18, 2025 by
Arnklit
Add methods to add, remove and manage files to be added to the PCK in EditorExportPreset
topic:editor
topic:export
topic:plugin
#11798
opened Feb 18, 2025 by
citizenll
Allow registering custom
Variant
types (GDExtension, Module)
topic:core
topic:gdextension
#11797
opened Feb 18, 2025 by
Ivorforce
Use
increment
instead of conditional_increment
for SafeRefCount
performance
topic:core
#11795
opened Feb 17, 2025 by
Ivorforce
Add a way to take a screenshot of the 3D viewport from the editor
topic:editor
#11793
opened Feb 17, 2025 by
BrokAnkle
Swap the names of the engine's internal "abstract" and "virtual"
breaks compat
Proposal will inevitably break compatibility
topic:core
Add ability to toggle collision shape visibility in-game
topic:editor
topic:physics
#11790
opened Feb 17, 2025 by
carsonetb
Add a
font_focus_hovered_color
theme item to BaseButton
topic:gui
#11788
opened Feb 17, 2025 by
ettiSurreal
Internal API to resolve a
Callable
to CallableCustom*
, optimizing repeat call performance.
performance
topic:core
#11787
opened Feb 16, 2025 by
Ivorforce
Add a typesafe, RAII compliant interface to RenderingDevice
topic:rendering
#11784
opened Feb 16, 2025 by
VoidgirlChloe
Add a spritesheet frame UV built-in to CanvasItem
fragment()
shaders
topic:shaders
topic:2d
#11783
opened Feb 16, 2025 by
felixmariotto
Adding a new AudioStream variant to play audio from an actual stream (continously adding data)
topic:audio
#11782
opened Feb 16, 2025 by
Leroymilo
Add procedural clouds to ProceduralSkyMaterial
topic:rendering
topic:3d
#11781
opened Feb 16, 2025 by
KU18A
Expose
RenderingServer.viewport_set_mesh_lod_threshold()
to scripting
topic:rendering
topic:3d
#11780
opened Feb 16, 2025 by
marley-star7
Display project setting overrides below their base settings
topic:core
topic:editor
#11778
opened Feb 15, 2025 by
KoBeWi
Give
Resource
s/RefCounted
s a proper way to react to NOTIFICATION_PREDELETE
topic:core
#11774
opened Feb 14, 2025 by
vbettaque
Allow Mouse Filter Pass to pass input even if handled
topic:gui
topic:input
#11772
opened Feb 14, 2025 by
BuckWildGames
Add a Mode property for SpringArm3D to allow updating the SpringArm on every rendered frame
topic:physics
topic:3d
#11770
opened Feb 14, 2025 by
Bazzagibbs
Add support for AnimationTree state machine teleport blending
topic:animation
#11769
opened Feb 13, 2025 by
Iceball457
Automatic default Variant allowing single typed Dictionaries in GDScript
topic:gdscript
#11765
opened Feb 13, 2025 by
SeremTitus
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