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Make right click clear terrain paint in the new TileSet editor #3873
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This was implemented for regular tiles here: godotengine/godot#51695 |
Calinou
changed the title
Make right click clear terrain paint in TileSet editor
Make right click clear terrain paint in the new TileSet editor
Jan 26, 2022
Sounds reasonable. If I am not mistaking right-click isn't used for panning anymore so that could work. |
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Describe the project you are working on
Generic TileSet workflow, tidying up discussion in #1769.
Describe the problem or limitation you are having in your project
When painting terrain in the TileSet editor, a small mistake can take multiple clicks to correct, slowing the process down significantly.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
It will speed up the terrain painting process by preventing users form having to constantly switch to "No Terrain" to clear the terrain paint.
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
When the user right clicks a square in the terrain painter, that square is set to "No terrain". Ideally, could click and drag etc with right click too.
If this enhancement will not be used often, can it be worked around with a few lines of script?
The user can select "No terrain" in the drop down menum make the changes they want and then reselect the terrain they were previously using.
Is there a reason why this should be core and not an add-on in the asset library?
Improves terrain painting workflow in almost all instances.
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