Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add "fish bones" visualization to the Path2D in the Editor #5811

Closed
xiongyaohua opened this issue Nov 19, 2022 · 1 comment
Closed

Add "fish bones" visualization to the Path2D in the Editor #5811

xiongyaohua opened this issue Nov 19, 2022 · 1 comment

Comments

@xiongyaohua
Copy link

xiongyaohua commented Nov 19, 2022

Describe the project you are working on

City traffic game

Describe the problem or limitation you are having in your project

The direction of Path2D is not clear

Describe the feature / enhancement and how it helps to overcome the problem or limitation

Related with #5716, add fish bones also to Path2D

Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams

Change the drawing method of Path2D. Something like this

Screenshot 2022-11-19 at 15 21 47

If this enhancement will not be used often, can it be worked around with a few lines of script?

No

Is there a reason why this should be core and not an add-on in the asset library?

Path2D is core

@akien-mga
Copy link
Member

Implemented by godotengine/godot#68860.

@Calinou Calinou moved this to In Discussion in Godot Proposal Metaverse Dec 6, 2022
@Calinou Calinou moved this from In Discussion to Implemented in Godot Proposal Metaverse Dec 6, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
Status: Implemented
Development

No branches or pull requests

3 participants