Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Change "Quit" shortcut "CTRL+Q" to maybe "CTRL+SHIFT+Q" #6100

Closed
seppoday opened this issue Jan 14, 2023 · 8 comments
Closed

Change "Quit" shortcut "CTRL+Q" to maybe "CTRL+SHIFT+Q" #6100

seppoday opened this issue Jan 14, 2023 · 8 comments

Comments

@seppoday
Copy link

seppoday commented Jan 14, 2023

Describe the project you are working on

Not relevant
Godot 4 Beta 12

Describe the problem or limitation you are having in your project

I don't know maybe I am weird, but I press CTRL + Q accidentally a lot when for example I am trying to press CTRL + A (to add node). That shortcut makes editor Quit without asking YES/NO.

Also at the beginning I just thought that Godot crashed when trying to add node....

Describe the feature / enhancement and how it helps to overcome the problem or limitation

I can change it to whatever I want, but I though that maybe we should change it globally for everyone to for example CTRL+SHIFT+Q?

CTRL + A is used a lot in Godot and to have quit shortcut right next to it is kinda bad idea in my mind.

Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams

Change it to CTRL + SHIFT + Q or smth else.

If this enhancement will not be used often, can it be worked around with a few lines of script?

Is there a reason why this should be core and not an add-on in the asset library?

@MewPurPur
Copy link

I agree that disruptive shortcuts should be harder to press. For me that's Ctrl+Q and Ctrl+W. Thing is, both of these do already have a useful Ctrl+Shift variant.

@Calinou
Copy link
Member

Calinou commented Jan 14, 2023

Ctrl + Shift + Q is already used for quitting to the project list.

@KoBeWi
Copy link
Member

KoBeWi commented Jan 15, 2023

Ctrl+Q is a common quit shortcut.
But it's also useless, because Alt+F4 already exists. Maybe we should just remove the bind?

@Calinou
Copy link
Member

Calinou commented Jan 15, 2023

But it's also useless, because Alt+F4 already exists. Maybe we should just remove the bind

Alt + F4 doesn't exist on macOS, but Cmd + Q is the default shortcut for quitting on macOS anyway (per Apple convention).

@sairam4123
Copy link

Why was confirmation removed? Or it is just not being shown? Showing the confirmation dialog should atleast be a partial fix for this issue?

@Calinou
Copy link
Member

Calinou commented Jan 16, 2023

Why was confirmation removed? Or it is just not being shown? Showing the confirmation dialog should atleast be a partial fix for this issue?

It was intentionally removed by godotengine/godot#32321. Modern apps generally don't feature confirmation dialogs when there are no unsaved changes, as there is no data loss occurring in the first place.

@JoNax97
Copy link

JoNax97 commented Jan 17, 2023

Alt + F4 doesn't exist on macOS, but Cmd + Q is the default shortcut for quitting on macOS anyway (per Apple convention).

I believe it sould be macOS only, then

@SlugFiller
Copy link

Is no one going to point out that you can just go to Editor->Editor Settings->Shortcuts, and change it?

I don't see a reason to change something in the code that can be changed in 3 seconds of going through the settings. That's what settings are for. And it's global settings, at that, so you don't even have to change it per project.

@seppoday seppoday closed this as not planned Won't fix, can't repro, duplicate, stale Jan 31, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

8 participants