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Click a variable in the inspector and highlight the node/scene it is referencing #7724

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tepputeppu opened this issue Sep 18, 2023 · 1 comment

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@tepputeppu
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tepputeppu commented Sep 18, 2023

Describe the project you are working on

Complex project that requires referencing other nodes through inspector.

Describe the problem or limitation you are having in your project

I want to click a variable in the inspector and highlight the node/scene it is referencing, but there is no such feature, and sometimes it can become difficult to find the node that the inspector is referencing. This is basic feature that helps in many ways.

Describe the feature / enhancement and how it helps to overcome the problem or limitation

It is very important quality of life improvement, otherwise it can take you a while to look for the node you are referencing depending on how complex the project is. In unity, you just click the variable in the inspector and it will highlight the object it links to.

Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams

Click the variable in the inspector that links to a node

The node gets highlighted, or if the node is hidden in the tree, expand the tree and highlight it. So that you can find where it is.

Or

Click the variable in the inspector that links to a scene in file system

The scene get highlighted, or if the scene is hidden in another folder, open the folder and highlight it. So that you can find where it is.

If this enhancement will not be used often, can it be worked around with a few lines of script?

It will be used often and you can only work around it by looking for your node with your eyes and memory.

Is there a reason why this should be core and not an add-on in the asset library?

This is very basic feature.

@Xenoparrot
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Xenoparrot commented Sep 29, 2023

There's already a PR which will resolve this:
godotengine/godot#75274
Hopefully it'll get merged.

Also, you can already highlight files in the filesystem by right clicking the file and clicking "Show in FileSystem". I use it all the time.

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