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A simple project with: scene_1.tscn and scene_1.gd
Describe the problem or limitation you are having in your project
All my scenes, scripts (and especially my comments), audios, images, etc. are easily obtained through an APK, as they are all accessible in the "assets" folder.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Add encryption to the mentioned files (even if it is simple) when exported to Android.
I saw about "Compiling with PCK encryption key" but it doesn't work for Android AAB (at least and I wasn't successful).
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
During export to Android (AAB).
If this enhancement will not be used often, can it be worked around with a few lines of script?
It would not be necessary to deactivate it.
Is there a reason why this should be core and not an add-on in the asset library?
(A security breach?) All my scenes, scripts, etc. are so exposed:
func _ready():
print("ready")
This shouldn't be as readable when exported.
The text was updated successfully, but these errors were encountered:
Describe the project you are working on
A simple project with: scene_1.tscn and scene_1.gd
Describe the problem or limitation you are having in your project
All my scenes, scripts (and especially my comments), audios, images, etc. are easily obtained through an APK, as they are all accessible in the "assets" folder.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Add encryption to the mentioned files (even if it is simple) when exported to Android.
I saw about "Compiling with PCK encryption key" but it doesn't work for Android AAB (at least and I wasn't successful).
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
During export to Android (AAB).
If this enhancement will not be used often, can it be worked around with a few lines of script?
It would not be necessary to deactivate it.
Is there a reason why this should be core and not an add-on in the asset library?
(A security breach?) All my scenes, scripts, etc. are so exposed:
This shouldn't be as readable when exported.
The text was updated successfully, but these errors were encountered: