Actions: godotengine/godot
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mouse_force_focus_from_keyboard
property
🔗 GHA
#54316:
Pull request #66258
synchronize
by
KoBeWi
StringName
by storing Span<char>
instead of const char *
for static C strings.
🔗 GHA
#54311:
Pull request #100358
synchronize
by
Ivorforce
shuffle_array()
method to RandomNumberGenerator
🔗 GHA
#54309:
Pull request #64318
synchronize
by
KoBeWi
String::utf8
and String::utf16
for their simplicity.
🔗 GHA
#54308:
Pull request #101356
synchronize
by
Ivorforce
String
and Vector
equality test if the arguments are copies of each other.
🔗 GHA
#54307:
Pull request #101687
synchronize
by
Ivorforce
String::get_data
by avoiding a dereference of ptr, and inlining the function.
🔗 GHA
#54306:
Pull request #102369
synchronize
by
Ivorforce
copy_from_unchecked
to actually not check the string.
🔗 GHA
#54301:
Pull request #100238
synchronize
by
Ivorforce
ImporterMesh.create_shadow_mesh()
to scripting
🔗 GHA
#54296:
Pull request #103948
synchronize
by
BenLubar
emitting = false
🔗 GHA
#54295:
Pull request #103966
opened
by
rburing