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-New inspector.
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-Changed UI resizing code, gained huge amount of speed.
-Reorganized timer sync to clean up behavior (sorry forgot commit this before)

-
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reduz committed May 15, 2018
1 parent 3b8bd50 commit 005b69c
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Showing 39 changed files with 5,975 additions and 337 deletions.
2 changes: 1 addition & 1 deletion core/object.h
Original file line number Diff line number Diff line change
Expand Up @@ -55,7 +55,7 @@ enum PropertyHint {
PROPERTY_HINT_RANGE, ///< hint_text = "min,max,step,slider; //slider is optional"
PROPERTY_HINT_EXP_RANGE, ///< hint_text = "min,max,step", exponential edit
PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc"
PROPERTY_HINT_EXP_EASING, /// exponential easing function (Math::ease)
PROPERTY_HINT_EXP_EASING, /// exponential easing function (Math::ease) use "attenuation" hint string to revert (flip h), "full" to also include in/out. (ie: "attenuation,inout")
PROPERTY_HINT_LENGTH, ///< hint_text= "length" (as integer)
PROPERTY_HINT_SPRITE_FRAME,
PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer)
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1 change: 1 addition & 0 deletions editor/animation_editor.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2969,6 +2969,7 @@ void AnimationKeyEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_VISIBILITY_CHANGED: {

update_keying();
EditorNode::get_singleton()->update_keying();
emit_signal("keying_changed");
} break;
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