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-Split EditorPlugin into EditorPlugin and EditorInterface
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-Added EditorInterface to EditorScript
-Added functions to save the scene to EditorInterface
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reduz committed Aug 26, 2017
1 parent f634973 commit dd7145b
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Showing 7 changed files with 186 additions and 125 deletions.
26 changes: 11 additions & 15 deletions editor/editor_node.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -989,11 +989,7 @@ void EditorNode::_save_all_scenes() {
Node *scene = editor_data.get_edited_scene_root(i);
if (scene && scene->get_filename() != "") {
// save in background if in the script editor
if (i != editor_data.get_edited_scene() || _get_current_main_editor() == EDITOR_SCRIPT) {
_save_scene(scene->get_filename(), i);
} else {
_save_scene_with_preview(scene->get_filename());
}
_save_scene_with_preview(scene->get_filename());
} // else: ignore new scenes
}

Expand Down Expand Up @@ -1192,10 +1188,7 @@ void EditorNode::_dialog_action(String p_file) {

//_save_scene(p_file);
_save_default_environment();
if (scene_idx != editor_data.get_edited_scene() || _get_current_main_editor() == EDITOR_SCRIPT)
_save_scene(p_file, scene_idx);
else
_save_scene_with_preview(p_file);
_save_scene_with_preview(p_file);

if (scene_idx != -1)
_discard_changes();
Expand Down Expand Up @@ -1944,11 +1937,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
if (scene && scene->get_filename() != "") {

// save in background if in the script editor
if (scene_idx != editor_data.get_edited_scene() || _get_current_main_editor() == EDITOR_SCRIPT) {
_save_scene(scene->get_filename(), scene_idx);
} else {
_save_scene_with_preview(scene->get_filename());
}
_save_scene_with_preview(scene->get_filename());

if (scene_idx != -1)
_discard_changes();
Expand Down Expand Up @@ -2864,7 +2853,7 @@ void EditorNode::add_editor_plugin(EditorPlugin *p_editor) {
tb->set_toggle_mode(true);
tb->connect("pressed", singleton, "_editor_select", varray(singleton->main_editor_buttons.size()));
tb->set_text(p_editor->get_name());
tb->set_icon(p_editor->get_base_control()->get_icon(p_editor->get_name(), "EditorIcons"));
tb->set_icon(singleton->gui_base->get_icon(p_editor->get_name(), "EditorIcons"));
tb->set_name(p_editor->get_name());
singleton->main_editor_buttons.push_back(tb);
singleton->main_editor_button_vb->add_child(tb);
Expand Down Expand Up @@ -3727,6 +3716,7 @@ void EditorNode::register_editor_types() {
ClassDB::register_class<EditorFileSystem>();
ClassDB::register_class<EditorFileSystemDirectory>();
ClassDB::register_virtual_class<ScriptEditor>();
ClassDB::register_virtual_class<EditorInterface>();

//ClassDB::register_type<EditorImporter>();
//ClassDB::register_type<EditorPostImport>();
Expand Down Expand Up @@ -6027,6 +6017,12 @@ EditorNode::EditorNode() {
} else {
WARN_PRINT("Asset Library not available, as it requires SSL to work.");
}

//add interface before adding plugins

editor_interface = memnew(EditorInterface);
add_child(editor_interface);

//more visually meaningful to have this later
raise_bottom_panel_item(AnimationPlayerEditor::singleton);

Expand Down
9 changes: 8 additions & 1 deletion editor/editor_node.h
Original file line number Diff line number Diff line change
Expand Up @@ -420,6 +420,8 @@ class EditorNode : public Node {
HBoxContainer *bottom_panel_hb;
VBoxContainer *bottom_panel_vb;

EditorInterface *editor_interface;

void _bottom_panel_switch(bool p_enable, int p_idx);

String external_file;
Expand Down Expand Up @@ -762,7 +764,12 @@ class EditorNode : public Node {
static void progress_task_step_bg(const String &p_task, int p_step = -1);
static void progress_end_task_bg(const String &p_task);

void save_scene(String p_file) { _save_scene(p_file); }
void save_scene_to_path(String p_file, bool p_with_preview = true) {
if (p_with_preview)
_save_scene_with_preview(p_file);
else
_save_scene(p_file);
}

bool is_scene_in_use(const String &p_path);

Expand Down
210 changes: 122 additions & 88 deletions editor/editor_plugin.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -37,6 +37,124 @@
#include "scene/3d/camera.h"
#include "scene/gui/popup_menu.h"

Control *EditorInterface::get_editor_viewport() {

return EditorNode::get_singleton()->get_viewport();
}

void EditorInterface::edit_resource(const Ref<Resource> &p_resource) {

EditorNode::get_singleton()->edit_resource(p_resource);
}

void EditorInterface::open_scene_from_path(const String &scene_path) {

if (EditorNode::get_singleton()->is_changing_scene()) {
return;
}

EditorNode::get_singleton()->open_request(scene_path);
}

void EditorInterface::reload_scene_from_path(const String &scene_path) {

if (EditorNode::get_singleton()->is_changing_scene()) {
return;
}

EditorNode::get_singleton()->reload_scene(scene_path);
}

Node *EditorInterface::get_edited_scene_root() {
return EditorNode::get_singleton()->get_edited_scene();
}

Array EditorInterface::get_open_scenes() const {

Array ret;
Vector<EditorData::EditedScene> scenes = EditorNode::get_singleton()->get_editor_data().get_edited_scenes();

int scns_amount = scenes.size();
for (int idx_scn = 0; idx_scn < scns_amount; idx_scn++) {
if (scenes[idx_scn].root == NULL)
continue;
ret.push_back(scenes[idx_scn].root->get_filename());
}
return ret;
}

ScriptEditor *EditorInterface::get_script_editor() {
return ScriptEditor::get_singleton();
}

void EditorInterface::inspect_object(Object *p_obj, const String &p_for_property) {

EditorNode::get_singleton()->push_item(p_obj, p_for_property);
}

EditorFileSystem *EditorInterface::get_resource_file_system() {
return EditorFileSystem::get_singleton();
}

EditorSelection *EditorInterface::get_selection() {
return EditorNode::get_singleton()->get_editor_selection();
}

EditorSettings *EditorInterface::get_editor_settings() {
return EditorSettings::get_singleton();
}

EditorResourcePreview *EditorInterface::get_resource_previewer() {
return EditorResourcePreview::get_singleton();
}

Control *EditorInterface::get_base_control() {

return EditorNode::get_singleton()->get_gui_base();
}

Error EditorInterface::save_scene() {
if (!get_edited_scene_root())
return ERR_CANT_CREATE;
if (get_edited_scene_root()->get_filename() == String())
return ERR_CANT_CREATE;

save_scene_as(get_edited_scene_root()->get_filename());
return OK;
}

void EditorInterface::save_scene_as(const String &p_scene, bool p_with_preview) {

EditorNode::get_singleton()->save_scene_to_path(p_scene, p_with_preview);
}

EditorInterface *EditorInterface::singleton = NULL;

void EditorInterface::_bind_methods() {

ClassDB::bind_method(D_METHOD("inspect_object", "object", "for_property"), &EditorInterface::inspect_object, DEFVAL(String()));
ClassDB::bind_method(D_METHOD("get_selection"), &EditorInterface::get_selection);
ClassDB::bind_method(D_METHOD("get_editor_settings"), &EditorInterface::get_editor_settings);
ClassDB::bind_method(D_METHOD("get_script_editor"), &EditorInterface::get_script_editor);
ClassDB::bind_method(D_METHOD("get_base_control"), &EditorInterface::get_base_control);
ClassDB::bind_method(D_METHOD("edit_resource", "resource"), &EditorInterface::edit_resource);
ClassDB::bind_method(D_METHOD("open_scene_from_path", "scene_filepath"), &EditorInterface::open_scene_from_path);
ClassDB::bind_method(D_METHOD("reload_scene_from_path", "scene_filepath"), &EditorInterface::reload_scene_from_path);
ClassDB::bind_method(D_METHOD("get_open_scenes"), &EditorInterface::get_open_scenes);
ClassDB::bind_method(D_METHOD("get_edited_scene_root"), &EditorInterface::get_edited_scene_root);
ClassDB::bind_method(D_METHOD("get_resource_previewer"), &EditorInterface::get_resource_previewer);
ClassDB::bind_method(D_METHOD("get_resource_filesystem"), &EditorInterface::get_resource_file_system);
ClassDB::bind_method(D_METHOD("get_editor_viewport"), &EditorInterface::get_editor_viewport);

ClassDB::bind_method(D_METHOD("save_scene"), &EditorInterface::save_scene);
ClassDB::bind_method(D_METHOD("save_scene_as", "path", "with_preview"), &EditorInterface::save_scene_as, DEFVAL(true));
}

EditorInterface::EditorInterface() {
singleton = this;
}

///////////////////////////////////////////
void EditorPlugin::add_custom_type(const String &p_type, const String &p_base, const Ref<Script> &p_script, const Ref<Texture> &p_icon) {

EditorNode::get_editor_data().add_custom_type(p_type, p_base, p_script, p_icon);
Expand Down Expand Up @@ -70,34 +188,6 @@ void EditorPlugin::remove_control_from_bottom_panel(Control *p_control) {
EditorNode::get_singleton()->remove_bottom_panel_item(p_control);
}

Control *EditorPlugin::get_editor_viewport() {

return EditorNode::get_singleton()->get_viewport();
}

void EditorPlugin::edit_resource(const Ref<Resource> &p_resource) {

EditorNode::get_singleton()->edit_resource(p_resource);
}

void EditorPlugin::open_scene_from_path(const String &scene_path) {

if (EditorNode::get_singleton()->is_changing_scene()) {
return;
}

EditorNode::get_singleton()->open_request(scene_path);
}

void EditorPlugin::reload_scene_from_path(const String &scene_path) {

if (EditorNode::get_singleton()->is_changing_scene()) {
return;
}

EditorNode::get_singleton()->reload_scene(scene_path);
}

void EditorPlugin::add_control_to_container(CustomControlContainer p_location, Control *p_control) {

switch (p_location) {
Expand Down Expand Up @@ -171,28 +261,6 @@ void EditorPlugin::set_input_event_forwarding_always_enabled() {
always_input_forwarding_list->add_plugin(this);
}

Node *EditorPlugin::get_edited_scene_root() {
return EditorNode::get_singleton()->get_edited_scene();
}

Array EditorPlugin::get_open_scenes() const {

Array ret;
Vector<EditorData::EditedScene> scenes = EditorNode::get_singleton()->get_editor_data().get_edited_scenes();

int scns_amount = scenes.size();
for (int idx_scn = 0; idx_scn < scns_amount; idx_scn++) {
if (scenes[idx_scn].root == NULL)
continue;
ret.push_back(scenes[idx_scn].root->get_filename());
}
return ret;
}

ScriptEditor *EditorPlugin::get_script_editor() {
return ScriptEditor::get_singleton();
}

void EditorPlugin::notify_scene_changed(const Node *scn_root) {
if (scn_root == NULL) return;
emit_signal("scene_changed", scn_root);
Expand Down Expand Up @@ -369,23 +437,6 @@ void EditorPlugin::queue_save_layout() const {
EditorNode::get_singleton()->save_layout();
}

EditorSelection *EditorPlugin::get_selection() {
return EditorNode::get_singleton()->get_editor_selection();
}

EditorSettings *EditorPlugin::get_editor_settings() {
return EditorSettings::get_singleton();
}

EditorResourcePreview *EditorPlugin::get_resource_previewer() {
return EditorResourcePreview::get_singleton();
}

Control *EditorPlugin::get_base_control() {

return EditorNode::get_singleton()->get_gui_base();
}

void EditorPlugin::make_bottom_panel_item_visible(Control *p_item) {

EditorNode::get_singleton()->make_bottom_panel_item_visible(p_item);
Expand All @@ -396,13 +447,8 @@ void EditorPlugin::hide_bottom_panel() {
EditorNode::get_singleton()->hide_bottom_panel();
}

void EditorPlugin::inspect_object(Object *p_obj, const String &p_for_property) {

EditorNode::get_singleton()->push_item(p_obj, p_for_property);
}

EditorFileSystem *EditorPlugin::get_resource_file_system() {
return EditorFileSystem::get_singleton();
EditorInterface *EditorPlugin::get_editor_interface() {
return EditorInterface::get_singleton();
}

void EditorPlugin::_bind_methods() {
Expand All @@ -417,31 +463,19 @@ void EditorPlugin::_bind_methods() {
//ClassDB::bind_method(D_METHOD("remove_tool_menu_item", "name"),&EditorPlugin::remove_tool_menu_item);
ClassDB::bind_method(D_METHOD("add_custom_type", "type", "base", "script", "icon"), &EditorPlugin::add_custom_type);
ClassDB::bind_method(D_METHOD("remove_custom_type", "type"), &EditorPlugin::remove_custom_type);
ClassDB::bind_method(D_METHOD("get_editor_viewport"), &EditorPlugin::get_editor_viewport);

ClassDB::bind_method(D_METHOD("get_resource_previewer"), &EditorPlugin::get_resource_previewer);
ClassDB::bind_method(D_METHOD("get_resource_filesystem"), &EditorPlugin::get_resource_file_system);

ClassDB::bind_method(D_METHOD("inspect_object", "object", "for_property"), &EditorPlugin::inspect_object, DEFVAL(String()));
ClassDB::bind_method(D_METHOD("update_canvas"), &EditorPlugin::update_canvas);

ClassDB::bind_method(D_METHOD("make_bottom_panel_item_visible", "item"), &EditorPlugin::make_bottom_panel_item_visible);
ClassDB::bind_method(D_METHOD("hide_bottom_panel"), &EditorPlugin::hide_bottom_panel);

ClassDB::bind_method(D_METHOD("get_base_control"), &EditorPlugin::get_base_control);
ClassDB::bind_method(D_METHOD("get_undo_redo"), &EditorPlugin::_get_undo_redo);
ClassDB::bind_method(D_METHOD("get_selection"), &EditorPlugin::get_selection);
ClassDB::bind_method(D_METHOD("get_editor_settings"), &EditorPlugin::get_editor_settings);
ClassDB::bind_method(D_METHOD("get_script_editor"), &EditorPlugin::get_script_editor);
ClassDB::bind_method(D_METHOD("queue_save_layout"), &EditorPlugin::queue_save_layout);
ClassDB::bind_method(D_METHOD("edit_resource", "resource"), &EditorPlugin::edit_resource);
ClassDB::bind_method(D_METHOD("open_scene_from_path", "scene_filepath"), &EditorPlugin::open_scene_from_path);
ClassDB::bind_method(D_METHOD("reload_scene_from_path", "scene_filepath"), &EditorPlugin::reload_scene_from_path);
ClassDB::bind_method(D_METHOD("add_import_plugin", "importer"), &EditorPlugin::add_import_plugin);
ClassDB::bind_method(D_METHOD("remove_import_plugin", "importer"), &EditorPlugin::remove_import_plugin);
ClassDB::bind_method(D_METHOD("set_input_event_forwarding_always_enabled"), &EditorPlugin::set_input_event_forwarding_always_enabled);
ClassDB::bind_method(D_METHOD("get_open_scenes"), &EditorPlugin::get_open_scenes);
ClassDB::bind_method(D_METHOD("get_edited_scene_root"), &EditorPlugin::get_edited_scene_root);

ClassDB::bind_method(D_METHOD("get_editor_interface"), &EditorPlugin::get_editor_interface);

ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "forward_canvas_gui_input", PropertyInfo(Variant::TRANSFORM2D, "canvas_xform"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo("forward_draw_over_canvas", PropertyInfo(Variant::TRANSFORM2D, "canvas_xform"), PropertyInfo(Variant::OBJECT, "canvas:Control")));
Expand Down
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