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Operating system or device, Godot version, GPU Model and driver (if graphics related):
Windows 10, Godot 3 built on commit 454dec2
Issue description: Call node on Instance mode throws this error on some functions:
Invalid returns count for call_mode == CALL_MODE_INSTANCE
This doesn't happen with Node mode on Call node
Steps to reproduce:
Drag in a reference of Node
Instance a reference of another Node
Drag in a Call node
Set Call Mode to Instance
Set Base Type to Node
Set Function to add_child
Plug the first Node into instance port
Plug the second Node into node port
Run
The text was updated successfully, but these errors were encountered:
Operating system or device, Godot version, GPU Model and driver (if graphics related):
Windows 10, Godot 3 built on commit 454dec2
Issue description:
Call
node onInstance
mode throws this error on some functions:This doesn't happen with
Node
mode onCall
nodeSteps to reproduce:
Drag in a reference of
Node
Instance a reference of another
Node
Drag in a
Call
nodeSet
Call Mode
toInstance
Set
Base Type
toNode
Set
Function
toadd_child
Plug the first
Node
intoinstance
portPlug the second
Node
intonode
portRun
The text was updated successfully, but these errors were encountered: