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Fatal Error on Running Project with a C# Solution from attempting to load mscorlib.dll #12424
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The crash seems to be a different result of a similar cause to that in #12357. Instead of being unable to generate mono glue, it fails at the project execution step. |
Does this still happen after #12388? Make sure to remove the |
Windows 10, clean build 3.0alpha cb5f2b2. And Mono warnings/errors display So somewhere between 452313f and now something stopped working for me atleast. |
Just tried 619e4eb, and same errors. Tested with a simple new project as described above. |
@olejr What build tool is selected in editor settings? If you run Godot in verbose mode ( |
MSBuild (Mono). Same I was using pre 12388 (didn't change it anyway).
It does create Nnode2D.cs though.. And then I tried MSBuild (System). And it does ehm, work..?, Time for bed me think, to late for testing it seem. |
This is a bug with mono's msbuild installation. Setting CscToolsPath fixes it but results in another one. I think this was fixed by a recent PR on mono, but there are no binaries yet to test and I can't manage to build Mono on Windows... You will have to stick with |
We have now entered release freeze for Godot 3.0 and want to focus only on release critical issues for that milestone. Therefore, we're moving this issue to the 3.1 milestone, though a fix may be made available for a 3.0.x maintenance release after it has been tested in the master branch during 3.1 development. If you consider that this issue is critical enough to warrant blocking the 3.0 release until fixed, please comment so that we can assess it more in-depth. |
Is the issue described by OP still happening? Also, this was reported when the logger had a bug not flushing before quiting the application, so could you share an updated log? |
Haven't used the mono version for ages, but a quick test as I described above is working with v3.0.4 atleast. |
Assuming fixed then. |
Operating system or device, Godot version, GPU Model and driver (if graphics related):
Windows 10 amd64, Godot 3.0 alpha2 and custom builds from master. Mono 5.4 installed.
Issue description:
Running a project with a C# solution crashes.
Additionally, the editor crashes on startup unless the
mscorlib.dll
file in the editor directory is renamed tomscorlib.dll.dll
.Mono log file:
The text was updated successfully, but these errors were encountered: