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CSG: Flashing triangular shaped hole in some location #18476

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ghost opened this issue Apr 28, 2018 · 0 comments
Closed

CSG: Flashing triangular shaped hole in some location #18476

ghost opened this issue Apr 28, 2018 · 0 comments
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@ghost
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ghost commented Apr 28, 2018

Godot version:

8d199a9

OS/device including version:

Antergos x86_64

Issue description:

Expected: no flashing holes when dragging the shapes around
Happened: hole happens when intersected vertex is close to another vertex
image

Steps to reproduce:

  1. 1 Combiner & 2 Boxes, set one to subtract or intersect
  2. drag one shape around, triangular shaped hole will appear

Minimal reproduction project:

@reduz reduz closed this as completed in afb4ce8 Apr 28, 2018
@ghost ghost added the bug label Apr 28, 2018
@ghost ghost added this to the 3.1 milestone Apr 28, 2018
@ghost ghost added the topic:core label Apr 28, 2018
malcolmhoward pushed a commit to malcolmhoward/godot that referenced this issue Jul 31, 2018
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