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Zooming on a large map 16x16k pixels, a mandatory task for quick traversal from one end to the other, is very slow. Maybe we can add a speed toggle via hotkey (shift or similar), or at least an option in the scene editor to change the speed.
The text was updated successfully, but these errors were encountered:
Godot version:
3.1
Zooming on a large map 16x16k pixels, a mandatory task for quick traversal from one end to the other, is very slow. Maybe we can add a speed toggle via hotkey (shift or similar), or at least an option in the scene editor to change the speed.
The text was updated successfully, but these errors were encountered: