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XOR #34455
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As a workaround, you can use |
While != works in my scenario I don't think ^^ is equal to !=. I tend to think of != and == as having lower priority than && and ||. The way I am thinking about it they always occur last. |
See also godotengine/godot-proposals#230. |
Ah yes, this one is still open, so please continue the discussion there. |
Super simple make XOR like ^^ to fit in with || and && how is this not among the first things included?
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