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Changing export float to INF, then saving will write inf.0
to tscn and prevent it from opening
#35388
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I was able to reproduce this error. On Windows 7 with a version of godot built from source a couple weeks ago. |
Can reproduce on Linux (Ubuntu 18.04 64-bit, 3.2 rc2), same error as described in the OP. Can't reproduce on Windows 10 (3.2 rc2). In the editor it says |
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Read and write exported infs/nans correctly (#35388)
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(cherry picked from commit c4dbd8a)
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Godot version:
3.2 RC 2
OS/device including version:
Linux Mint 19.3
Issue description:
Setting an
export(float)
through code such asmy_float_value = INF
followed by saving will save the float to the tscn file with a valueinf.0
.Steps to reproduce:
Minimal reproduction project:
Test1.zip
The text was updated successfully, but these errors were encountered: