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Editor crashes on startup [regression from ObjectID refactor] #36246
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The crash is caused by this: 867d073 |
I can confirm this. PM crashed on exit with the following stack trace:
|
I've run into the same issue as well after building from source. |
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Godot version: 4.0.dev.custom_build.264f20f8c
OS/device including version: macOS 10.15.2
Issue description:
The editor crashes on startup. This happens after the object-id refactorization.
Some log before the crash:
The project manager can start successfully, but crashes on exit.
Steps to reproduce:
Run godot using
/path/to/godot -e --path /path/to/project
Minimal reproduction project: Any
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