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DisplayServerWindows handles event multiple times #37425

Closed
Tracked by #37734
ThakeeNathees opened this issue Mar 30, 2020 · 0 comments · Fixed by #37519
Closed
Tracked by #37734

DisplayServerWindows handles event multiple times #37425

ThakeeNathees opened this issue Mar 30, 2020 · 0 comments · Fixed by #37519

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@ThakeeNathees
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Godot version: 307b1b3

OS/device including version: Windows10

Issue description:
WindowsDisplayServer seems to handle the same event twice(sometimes more) when focus changes to another window.

  1. copy a text and paste in gdscript editor with ctrl+v( works fine ) and right click menu click paste (pasting twice)
  2. in AnimatedSprite2D add a texture from a file, select with double click -> adds the frame twice
  3. in the scene tree rightclick menue click Expand/Collapse All nothings happen because it expand and collapse at the same time
  4. in gdscript editor right click on an opened script file and click close -> it close 2 files at the same time
  5. Permanent black rectangle #37322
  6. Creating a node by double-click will create two copies #37331
  7. Editor crash when creating Window node #37329
  8. etc.,

A similar fix like #37339 need for windows display server.

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