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Description
Godot version:
master 321ce4d
OS/device including version:
Windows 10 Pro
Issue description:
Setting the fullscreen option just makes the window of the game borderless. The size remains same and doesn't cover the whole screen.
Fullscreen unchecked:
Fullscreen checked:
Steps to reproduce:
- Check fullscreen option in Project Settings.
- Run the project.
Minimal reproduction project:
Any
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Type
Projects
Status
Done