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Godot version: v4.0.dev.custom_build 5ba46dd
OS/device including version: windows 10
Issue description: currently the GDScript strings are behaves like multi line string (BUG or FEATURE ?)
func _ready(): print("Hello world!")
Hello world!
The text was updated successfully, but these errors were encountered:
Successfully merging a pull request may close this issue.
Godot version: v4.0.dev.custom_build 5ba46dd
OS/device including version: windows 10
Issue description:
currently the GDScript strings are behaves like multi line string (BUG or FEATURE ?)
The text was updated successfully, but these errors were encountered: