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White-space or comments following "\" character in multiline statement causes parse error.
Steps to reproduce:
Example code:
if flag1 \ # first flag
and flag2: # second flag
pass
Causes parse error: Expected newline after '\'.
Minimal reproduction project:
(This is just a gdscript file showing the error. I can format it into a proper project if needed, but I didn't feel that it was necessary as this is simple to reproduce.) newline_error.zip
The text was updated successfully, but these errors were encountered:
WalkingPlaces
changed the title
[3.2.2] Whitespace or comments following "\" character in multiline statement causes parse error
Whitespace or comments following "\" character in multiline statement causes parse error
Aug 31, 2020
Godot version:
3.2.2.stable.official
OS/device including version:
Windows 10
Issue description:
White-space or comments following "\" character in multiline statement causes parse error.
Steps to reproduce:
Example code:
Causes
parse error: Expected newline after '\'.
Minimal reproduction project:
(This is just a gdscript file showing the error. I can format it into a proper project if needed, but I didn't feel that it was necessary as this is simple to reproduce.)
newline_error.zip
The text was updated successfully, but these errors were encountered: