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Issue description:
When a HingeJoint node is created and one of the two nodes for the joint are setup, the following deprecation warning is always printed:
set_param: The HingeJoint parameter 0 is deprecated
The code for this deprecation print can be found here for Godot 3.2.
Make a HingeJoint node and assign one of its two Node slots to a valid node. This will cause the message to be printed, even if no properties on the joint were changed.
Probably the easiest way to solve this would be making the loop go from 1, but I imagine it can break lots of things (and there isn't any deprecation warning in Godot Physics).
pouleyKetchoupp
changed the title
HingeJoint deprecation message prints even for default property setup
[Bullet] HingeJoint deprecation message prints even for default property setup
Jan 15, 2021
Godot version:
Godot 3.2.3 Stable, Windows 10.
OS/device including version:
Windows 10, 64-bit.
Issue description:
When a HingeJoint node is created and one of the two nodes for the joint are setup, the following deprecation warning is always printed:
The code for this deprecation print can be found here for Godot 3.2.
This issue was first discovered by Dominic on the Godot Forums: Can I disable the "HingeJoint parameter deprecated" warning?
Steps to reproduce:
Make a HingeJoint node and assign one of its two Node slots to a valid node. This will cause the message to be printed, even if no properties on the joint were changed.
Minimal reproduction project:
HingeJoint_DeprecationWarning_Project.zip
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