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Steps to reproduce:
Create a scene with a variable that's a dictionary several layers deep. Launch the game. Attempt to inspect into the values in that dict.
Godot version:
3.2.2.stable.mono.official
OS/device including version:
OSX 10.14.6
GLE3
Issue description:
https://i.gyazo.com/0746cd6416d05e3cacc500dcb8a4eeb0.mp4
Attempting to open a dictionary past 1 key deep fails to do so, it flashes open and closes itself.
Steps to reproduce:
Create a scene with a variable that's a dictionary several layers deep. Launch the game. Attempt to inspect into the values in that dict.
Minimal reproduction project:
bugreport.zip
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