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Sprite3D is not visible #45304

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Chaosus opened this issue Jan 19, 2021 · 3 comments
Closed

Sprite3D is not visible #45304

Chaosus opened this issue Jan 19, 2021 · 3 comments

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@Chaosus
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Chaosus commented Jan 19, 2021

Godot version:
7fc9d4c

OS/device including version:
Win10/GTX1060

Issue description:
image

Steps to reproduce:
Create a Sprite3D, assign a texture, and observe the result

Minimal reproduction project:
TestBug.zip

@Chaosus
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Chaosus commented Jan 19, 2021

Ah, and I remember the @reduz said that ImmediateGeometry is not implemented (and hard to be implemented on Vulkan) and Sprite3D uses it.

@Calinou
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Calinou commented Jan 19, 2021

In 3.2, Sprite3D no longer uses ImmediateGeometry for performance reasons but this change wasn't ported to master yet.

@akien-mga
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Fixed by #50014.

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