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Disconection betwen Gizmo and inspector values on BakedLightmap #45317
Comments
A |
I actually tried to fix this, but I didn't see neither the gizmos nor those values available in the inspector. using this version ad0f1c6 |
The |
Hi, I fixed this by adding |
To me, it seems too "general" to add this to the Spatial class. Solutions must be local, so the fix should be applied to the BakedLightmap class. Also, since BakedLightmap extents only exist in Godot 3.2.x, the pull request should be opened against the |
Okay, I moved |
Fixed by #45510. |
Godot version:
3.2.4-beta6
OS/device including version:
Zorin OS 15
Issue description:
If you change Extents in the Gizmo it does not reflects on the inspector.
@JFonS related: #44628
Steps to reproduce:
Add a BackedLightmap node and change its extents with the gizmo.
Minimal reproduction project:
No need.
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