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v4.0.dev.custom_build [#54571]
Windows 10 Pro Build 19042, NVIDIA GeForce RTX 2060 SUPER, Vulkan API 1.2.170, Project running on Vulkan Mobile
Context/Dropdown menus are severely offset if the godot editor is opened maximized as shown in the screenshots below:
left-clicked on the project drop-down menu.
right-clicked the icon.png file
Dragging and dropping files is also affected by this. This has been around for a while and I never saw anyone reporting it.
The issue is fixed if the program is minimized and then maximized back. Must be done every time you reopen the godot editor to fully avoid the issue.
Doesn't happen in 3.x
None
The text was updated successfully, but these errors were encountered:
Seems to be a duplicate of #45740
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Godot version
v4.0.dev.custom_build [#54571]
System information
Windows 10 Pro Build 19042, NVIDIA GeForce RTX 2060 SUPER, Vulkan API 1.2.170, Project running on Vulkan Mobile
Issue description
Context/Dropdown menus are severely offset if the godot editor is opened maximized as shown in the screenshots below:
left-clicked on the project drop-down menu.
right-clicked the icon.png file
Dragging and dropping files is also affected by this. This has been around for a while and I never saw anyone reporting it.
The issue is fixed if the program is minimized and then maximized back. Must be done every time you reopen the godot editor to fully avoid the issue.
Doesn't happen in 3.x
Steps to reproduce
Minimal reproduction project
None
The text was updated successfully, but these errors were encountered: