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Gizmos are hard to see in Display Overdraw mode, need color #59049

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lexum0 opened this issue Mar 11, 2022 · 1 comment
Open

Gizmos are hard to see in Display Overdraw mode, need color #59049

lexum0 opened this issue Mar 11, 2022 · 1 comment

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@lexum0
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lexum0 commented Mar 11, 2022

Godot version

3.4.3, 3.4.4.rc1

System information

macOS

Issue description

Using Overdraw the gizmos become really hard to see. They should be colored to standout like in the other modes

c1

c2

Steps to reproduce

Change the viewport to Display Overdraw mode

Minimal reproduction project

No response

@Calinou
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Calinou commented Mar 11, 2022

Related to #59048.

Due to the way the material override is applied, I don't think this is technically feasible until godotengine/godot-proposals#2138 is implemented.

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