Skip to content

[4.0] a7 – FBX file import is enabled, but no FBX2glTF path is configured #60630

@ArseniyMirniy

Description

@ArseniyMirniy

Godot version

4.0 alpha 7

System information

Windows 10

Issue description

The FBX support is still broken. Here I dropped the FBX file, it's visible in Windows Explorer, but not inside the editor:

image

Steps to reproduce

  • Try to import FBX
  • See nothing
  • Check error log to find: modules/gltf/register_types.cpp:92 - FBX file import is enabled, but no FBX2glTF path is configured. FBX files will not be imported.

Minimal reproduction project

No response

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions