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Transparent material is broken. #61359

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7Arz opened this issue May 24, 2022 · 8 comments
Closed

Transparent material is broken. #61359

7Arz opened this issue May 24, 2022 · 8 comments

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@7Arz
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7Arz commented May 24, 2022

Godot version

3.5 rc1-rc2

System information

GNU/Linux Pop Os 20.04

GPU: Nvidia GeForce GTX 1070ti.

Issue description

  • Transparent materials look bright and alpha textures don't display correctly.
    rc-bug

Steps to reproduce

  • Create transparent material and press play button.

Minimal reproduction project

No response

@akien-mga
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Probably caused by #54585, CC @Kinwailo @clayjohn.

@Zireael07
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MRP in #61363 I assume those are dupes of each other

@clayjohn
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I was able to reproduce the issue in #61363 and can confirm that it was caused by #54585. The issue there is transparent objects are making the viewport transparent which is causing colors to bleed through.

I am not sure that this Issue is the same as #61363 and without an MRP I cannot confirm that the same fix will be applicable for both.

@clayjohn
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clayjohn commented May 24, 2022

@Jay7c Could you test your scene with #61375 to see if it fixes the issue you have here? I confirmed that it fixes #61363 which is likely the same root issue that you are having.

Download here: https://github.com/godotengine/godot/suites/6641741035/artifacts/250735397

@7Arz
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7Arz commented May 24, 2022

@Jay7c Could you test your scene with #61375 to see if it fixes the issue you have here? I confirmed that it fixes #61363 which is likely the same root issue that you are having.

Download here: https://github.com/godotengine/godot/suites/6641741035/artifacts/250735397

The materials with alpha scissor are still broken.
ASB

@7Arz
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7Arz commented May 24, 2022

I have fxaa activated, I think the problem is generated by the gray background
rc-bug2
.

@akien-mga
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Fixed by #61382.

@7Arz
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7Arz commented May 24, 2022

Fixed by #61382.

The problem persists, the bloom is causing artifacts. Do I open another issue?
bp

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