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OpenGL: Environment adjustments not implemented yet #66457
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This was referenced Sep 26, 2022
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@naturally-intelligent Please don't bump issues without contributing significant new information. Use the 👍 reaction button on the first post instead. |
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Related to #66455.
Godot version
4.0.beta (53d2a9a)
System information
Fedora 36, GeForce GTX 1080 (NVIDIA 515.65.01)
Issue description
Brightness, contrast, saturation sliders and the color correction texture have no effect on the displayed scene.
Both glow and adjustments are enabled on the example below.
OpenGL
Vulkan
Steps to reproduce
--single-window
command line argument.Minimal reproduction project
test_opengl_glow_adjustments_editor.zip
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