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When the Move Mode tool is selected (hotkey W), using the arrow keys will move a node a few pixels before causing the 2D editor to lose focus.
This does not happen when the Select Mode tool (hotkey Q) is selected. This also doesn't happen when you use shift + arrow key (but this moves multiple pixels at once).
This is also not an issue in 3.5 (new regression in 4.0).
Steps to reproduce
Open any scene in 2D mode.
Select Select Mode:
Select any CanvasItem.
You can move it around using the arrow keys (1px at a time).
Now select Move Mode:
Try moving the node using arrow keys.
Notice how the main 2D editor loses focus.
Some extra info: shift + arrow key works fine!
_.Temp.-.Godot.Engine.2022-12-31.17-09-39.mp4
Minimal reproduction project
N/A - seems like any CanvasItem (maybe more?) has this issue.
The text was updated successfully, but these errors were encountered:
Godot version
4.0.beta10 (d0398f6)
System information
Windows 11
Issue description
When the Move Mode tool is selected (hotkey W), using the arrow keys will move a node a few pixels before causing the 2D editor to lose focus.
This does not happen when the Select Mode tool (hotkey Q) is selected. This also doesn't happen when you use shift + arrow key (but this moves multiple pixels at once).
This is also not an issue in 3.5 (new regression in 4.0).
Steps to reproduce
Select Mode
:Move Mode
:Some extra info: shift + arrow key works fine!
_.Temp.-.Godot.Engine.2022-12-31.17-09-39.mp4
Minimal reproduction project
N/A - seems like any CanvasItem (maybe more?) has this issue.
The text was updated successfully, but these errors were encountered: