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AnimationPlayer can't queue the same animations #72484

Open
Tracked by #73537
irmozius opened this issue Feb 1, 2023 · 4 comments
Open
Tracked by #73537

AnimationPlayer can't queue the same animations #72484

irmozius opened this issue Feb 1, 2023 · 4 comments

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@irmozius
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irmozius commented Feb 1, 2023

Godot version

4.0 beta 8+

System information

Nobara Linux

Issue description

If an animation finishes, then is told to play again, the related AnimationPlayer will completely freeze, but only if it is trying to blend.

Steps to reproduce

  1. Run the MRP
  2. Press up to play the corresponding animation
  3. Press left while this animation is playing to queue the left one
  4. Observe that this 'queued' animation plays normally
  5. Allow the animation to stop
  6. Press up once more
  7. While the animation is playing, try to queue the same animation by pressing up again
  8. Observe that the animation freezes

Minimal reproduction project

https://github.com/irmozius/repeat-anim-glitch

@Calinou Calinou added this to the 4.x milestone Feb 1, 2023
@TokageItLab
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The blending feature of AnimationPlayer is outdated and will be remade in the future as godotengine/godot-proposals#5972.

@TokageItLab
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This is due to the inability to blend identical animations; it may be possible to fix this at the same time as #70338.

@TokageItLab TokageItLab changed the title AnimationPlayer freezes completely when trying to repeat an animation with blend AnimationPlayer can't queue same animations Sep 14, 2023
@TokageItLab TokageItLab changed the title AnimationPlayer can't queue same animations AnimationPlayer can't queue the same animations Sep 14, 2023
@YuriSizov YuriSizov modified the milestones: 4.2, 4.3 Nov 15, 2023
@KoBeWi KoBeWi modified the milestones: 4.3, 4.x Aug 3, 2024
@MJacred
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MJacred commented Dec 22, 2024

@TokageItLab: Was this fixed with #80813 (same PR that fixed #70338)?

@TokageItLab
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Not yet

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