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When playing a rotation animation track which uses either Linear Angle or Cubic Angle interpolation, and an angle below 0 (or above 180), there is unexpected initial rotation if a blend time is applied:
simplescreenrecorder-2023-07-04_13.41.23.mp4
Steps to reproduce
Create an animation called doop
Add a rotation animation track using either of the angular interpolations
Set the initial keyframe of the animation to 0
Set the final keyframe of the animation to -90 (or 270)
Set a default blend time on the AnimationPlayer to 0.1
Set the duration of the RESET track to 0.2 (must be > blend time, otherwise it doesn't work - separate bug?)
In the inspector for the AnimationPlayer, set the "Current animation" to RESET
Set the "Current animation" to doop
👀 ❗
Set the "Current animation" to RESET
👀 ❗
Notes:
This can occur between any two animations that include rotation, not just RESET
The erroneous rotation does not occur if one uses [stop] instead of RESET
I've previously noticed that playing the same animation twice in a row didn't work, and now I see it seems also related to having a default blend time (though maybe separate issue?)
Minimal reproduction project
A single self-contained scene file which demonstrates the issue: test.zip
The text was updated successfully, but these errors were encountered:
Godot version
v4.0.3.stable.official [5222a99] (Steam)
System information
Linux (Debian Testing) - "Mobile" renderer
Issue description
When playing a rotation animation track which uses either
Linear Angle
orCubic Angle
interpolation, and an angle below 0 (or above 180), there is unexpected initial rotation if a blend time is applied:simplescreenrecorder-2023-07-04_13.41.23.mp4
Steps to reproduce
doop
AnimationPlayer
to 0.1RESET
track to 0.2 (must be > blend time, otherwise it doesn't work - separate bug?)AnimationPlayer
, set the "Current animation" toRESET
doop
RESET
Notes:
RESET
[stop]
instead ofRESET
Minimal reproduction project
A single self-contained scene file which demonstrates the issue:
test.zip
The text was updated successfully, but these errors were encountered: