Physics Mouse Picking happens in SubViewport
even with MOUSE_FILTER_IGNORE
#79441
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Milestone
SubViewport
even with MOUSE_FILTER_IGNORE
#79441
Godot version
v4.2.dev.custom_build [60f3b79]
System information
Debian Linux X11 Xfce
Issue description
Physics Picking within a
SubViewport
happens withInputEventMouse
even when mouse events are disabled viaSubViewportContainer.mouse_filter = Control.MOUSE_FILTER_IGNORE
The problem is that passive hovering still happens in the
SubViewport
withSubViewportContainer.mouse_filter = Control.MOUSE_FILTER_IGNORE
.I assume that it is a regression from #78017.
This was initially reported as a side-effect in #79271, which got closed, because the main issue was resolved.
Steps to reproduce
I would expect, that the
Area2D
receives noInputEventMouse
, however it gets_input_event
and also mouse-entered and mouse-exited signals.Minimal reproduction project
IgnorePassiveHover.zip
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