Fix passive mouse hovering for physics #78017
Merged
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Currently mouse hovering doesn't update the state, when collision objects or the camera move.
This PR fixes this problem by taking the mouse position from the viewport and not from a nonexistent previous event.
Since previous events could potentially be a long time ago, their modifier-key state might be outdated. This PR fetches the current status of modifier-keys from
Input
.These changes allow the removal of some class-variables and making additional simplifications.
resolve #69708
resolve #75711