You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Adding a node to the tree and changing its type to StatusIndicator crashes the editor.
Steps to reproduce
Add a node to the scene tree.
Right-click it and select "Change Type..."
Select StatusIndicator from the menu and click "Change".
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered:
Skystr1ke
changed the title
Engine crashes when changing a node's type to StatusIndicator
Editor crashes when changing a node's type to StatusIndicator
Mar 17, 2024
I was unable to reproduce the crash on 4.3dev5 by following the reproduction steps. I agree with AThousandShips that it looks like a duplicate of #89425. If so it is already fixed.
Tested versions
System information
Godot v4.3.dev5 - Windows 11 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4070 Laptop GPU (NVIDIA; 31.0.15.5161) - 13th Gen Intel(R) Core(TM) i9-13900H (20 Threads)
Issue description
Adding a node to the tree and changing its type to StatusIndicator crashes the editor.
Steps to reproduce
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered: