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ACRA integration does not work #90445
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The issue is in your setup:
is the wrong place to do it. Can you please try the following:
and try again, in essence following the ACRA documentation: With this fix, your MRP fails building for me for some reason, but I was able to setup ACRA in a new project, and export it on my machine (Windows 11, Godot 4.2.1) from the Godot Editor successfully (it should work for you on Linux too) The relevant
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This is what happens when someone tries to work with Android with zero Android knowledge. Thank you so much, with your changes everything works! |
Tested versions
System information
Linux mint 6.5.0-17-generic #17~22.04.1-Ubuntu SMP PREEMPT_DYNAMIC Tue Jan 16 14:32:32 UTC 2 x86_64 x86_64 x86_64 GNU/Linux
Issue description
I am trying to integrate ACRA (Application Crash Reports for Android -- https://github.com/ACRA/acra) into the my game. I do all the necessary steps from the ACRA Manual: https://www.acra.ch/docs/Setup
New class with ACRA Initailized (in android/build/src/com/godot/game/GodotACRAApp.java):
I use headless mode to export APK:
./Godot_v4.2.1-stable_linux.x86_64 --headless --export-debug android-arm64-v8a /opt/game/game.apk
and see the following error.In the autogenerated maifest in
src/debug/AndroidManifest.xml
main activity is still GodotApp.Steps to reproduce
Minimal reproduction project (MRP)
game_mrp.zip
Deleted from the archive:
android/build/lib/*
android/build/res/*
.gradle/*
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