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v4.3.beta1.official [a4f2ea9]
Works without issues in 4.2
System information
Godot v4.3.beta1 - macOS 14.5.0 - Vulkan (Forward+) - integrated Apple M1 - Apple M1 (8 Threads)
Issue description
A perfectly working project (a very simple project, tested hundreds of times in 4.2) in 4.3 constantly spams
I tested the same project again in 4.2 and it works just fine (in case it's related: in 4.3 the same project also becomes buggy, for example at one point a super simple scene with 10 lines of code just freezes, but I can't isolate it).
Steps to reproduce
I can't figure out what's causing it. I usually notice it after I click on something in the Scene Tree but it might as well be that it appeared earlier but I missed it.
Minimal reproduction project (MRP)
Happens only in projects, while working and switching between nodes / scenes.
The text was updated successfully, but these errors were encountered:
Thanks for the report! Consolidating in #92789. The fix will be available in the next beta, or you can compile the master branch right now to benefit from it.
Tested versions
v4.3.beta1.official [a4f2ea9]
Works without issues in 4.2
System information
Godot v4.3.beta1 - macOS 14.5.0 - Vulkan (Forward+) - integrated Apple M1 - Apple M1 (8 Threads)
Issue description
A perfectly working project (a very simple project, tested hundreds of times in 4.2) in 4.3 constantly spams
I tested the same project again in 4.2 and it works just fine (in case it's related: in 4.3 the same project also becomes buggy, for example at one point a super simple scene with 10 lines of code just freezes, but I can't isolate it).
Steps to reproduce
I can't figure out what's causing it. I usually notice it after I click on something in the Scene Tree but it might as well be that it appeared earlier but I missed it.
Minimal reproduction project (MRP)
Happens only in projects, while working and switching between nodes / scenes.
The text was updated successfully, but these errors were encountered: