EditorExportPlugin
: Error when customizing "Keep File" resources
#93825
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Milestone
EditorExportPlugin
: Error when customizing "Keep File" resources
#93825
Tested versions
System information
Godot v4.3.beta2 - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 980 Ti (NVIDIA; 31.0.15.3699) - Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8 Threads)
Issue description
When customizing resources (returning
true
from_begin_customize_resources
of anEditorExportPlugin
), resources that are imported as "Keep File (exported as is)" cause the following sort of error message:Steps to reproduce
EditorExportPlugin
true
from_begin_customize_resources
Texture2D
's import configuration to Import As: Keep File (exported as is)Alternatively:
Minimal reproduction project (MRP)
Testxport-keep-file-error.zip
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